It uses top-down perspective for the most part! Ah, what a pleasant change Link to the Past has presented with its return to the franchise's original view. The top-down perspective in Link Between Worlds is comforting, and much easier to handle (in my opinion) than the perspective in Ocarina of Time 3D. While the updated graphics make this game much prettier than the originals, I appreciate the homage greatly. They've remained true to other aesthetics as well like the sounds, the way that conversations are presented and the merchant-style of previous Zelda games.
There's enough content to keep both OG Zelda gamers and new-found fans happy! There are definitely multiple references to much of the old Legend of Zelda mythology, which is a great way to catch up new players to things that have happened in the past games. In the same vein, there is enough new content and bad guys to keep grizzled savers-of-Zelda interested and enthused.
New puzzles! I have played other Zelda games into the ground and it is nice to have a new style of puzzle to solve. The additional "2D" puzzle solving that pops up in LBW is something that is new to this franchise and moves away from the typical "light this lantern" type puzzles that you see in other Zelda games. I love them, too, but it was nice to see a change.
What have you thought so far?
Spoiler alert, he's collecting drawings because HE LOVES ART. Also, I am probably lying about that. (You should ignore the probably in the previous statement perhaps) (You should probably look past the perhaps in the previous statement maybe) (As well as the maybe in the previous statement...perchance...)
ReplyDeleteI know that he collects art. I do not know why he is collecting this art specifically.
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