HOW MANY BITS, MERCER!? 7/8 Bits!
I remember sitting in my grandmother's living room and playing this game, and thinking what a little badass I was. This was the first game that I played that had even the slightest connotations towards adult humor, and I thought it was awesome. In fact, pretty much everyone from my generation that you talk to has the same feeling about Earthworm Jim, it was funny, naughty, and ultimately a great time to play.
Earthworm Jim was originally released for Genesis, and Mega Drive; but I got the later version that was for Super Nintendo. Apparently it has been released for Wii, and Nintendo DS later; but for all intensive purposes (IE, the parameters of my blog) I'm gonna stick to talking about what I know.
Now, with a title like Earthworm Jim, one would wonder how a lowly, normal earthworm could grow to be such an awesome muscly super-hero-y type, guy. Well, it all starts out with Psy-Crow stealing a "Ultra-high-tech-indestructible-super-space-cyber-suit" invented by Dr. Monkey-For-A-Head for Queen Slug-for-a-Butt (you can obviously see why this had my 5 year old self laughing my ass off). Long story short, someone drops the collar of the suit, and it just happens to go around Jim's head. He turns into the aforementioned super-muscly worm hero that everyone knows and loves.